Author Clay Parker Jones

BMA Reports: New Ideas Feel Like Electrocution

This is slightly upsetting.

I feel like if you want to change people’s behavior, this is the wrong way to go. The image, headline and everything else in the email are blatantly telling folks that it’s going to be painful, and it’s going to suck.

And, “Everything you’ve been doing to this point has been completely wrong, dummy.”

One of the big points of resistance I felt when talking about being more socially responsible with marketing is that a lot of people–agencies, consultants, all of us–are so aggressive about change that the establishment just stops listening after a while. And all the articles that are written about the screwups, the “convoluted social landscape”, the need to talk to a “professional consultant” seem to support the needs of consultants rather than the needs of businesses and the actual users of these internets.

Let’s stop talking about it like it’s so painful.

There are a ton of little things to figure out, but that’s what makes it interesting. I don’t know about you, but I like interesting, complex problems, as they’re the most fun and rewarding to solve. Sigh.

Half Acre Beer Suprise. #goodbeer. Also, UXUP.

Half Acre

If you’ve been following the UXUP thing, I’ve been talking about a beer-related surprise.

Here’s the idea:

  • Problem: Existing tools to find recommendations on beers are kinda lame. You might like Beer Advocate’s rating tool, and you might find what you need on RateBeer, but they’re not exactly shining star examples of interactivity.
  • Solution: Consolidated Twitter beer reviews. Let’s talk about beers we like on Twitter–140 characters at a time–and tag those reviews with #goodbeer … because let’s face it, all we need to hear about is the good stuff. So now, if you want to find a reco of a nice beer to try, just to a query for #goodbeer, and you’ll get some answers from the Cloud. I’ll probably use juitter to pop up a site for #goodbeer, but let’s see if people take to it first.
  • Incentive: Free, excellent beer. I’ve got a couple buddies at Half Acre Beer that have kindly offered to donate some craft brews to folks that participate in this little web adventure. The beer is called a Blonde, and Gabriel at Half Acre described it as “A marriage between an Extra Pale and a Blonde. Good hop nose, very drinkable and ultimately refreshing.” They’ll be available in 22oz bomber format, and they are NOT available to the public in any other way. Rules: try a new beer tonight, and if you like it, tweet the review and tag it with #goodbeer. We’ll pick 24 of the reviews from tonight at random, and you winners can pick up the beer next week at Half Acre.

If someone is already doing this, cool. Play along with me and you’ll have a chance get some free beer.

And for those of you that are thinking, “What is UXUP?”, here’s the background.

UXUP

A couple weeks ago, I noticed that people on Twitter were talking about South by Southwest (SxSW). Seems natural. But then a bunch of people started talking about not being able to go, and how sad they were about it. Because if you’re in the web world, you know that SxSW is pretty much the place to be if you want to connect with cool people, learn new things, and see what the next shiny penny will be. Kinda like TED, but maybe a little less exclusive. And, mind you, these are the things I know about it having never even been.

So knowing that Twitter would be abuzz with #sxsw hashtags and tons of great snippets of presentations…and my good buddy would be presenting his ideas at Phizzpop, I set up a site to promote the idea of getting together with people that couldn’t get to SxSW for one reason or another. I figured it should be a little snarky (based on the tone that I saw in all the tweets, and my own sense of humor, like it or not), and super simple. The name is from You By Your Place, or, U x UR Place. I think it’s cute.

UXUP

Name/domain in hand, started by adapting some code from a site that I liked, and took a stab at Cufon for font replacement, as I wasn’t super high on Georgia. I used Chaparral, which I rather like, and I think the combo of solid colors and quirky serifs looks both classy and a little hipstery. At the behest of @scottfmurphy, I used TwtVite to host the invites, and popped up a Facebook group.

As a social experiment (to see if I could use the tools to get a few people to come out and say hi on short notice), I think it worked quite well. Earlier planning would have been better, but we can’t all be perfect. There were maybe 20 people at the Map Room on Friday, and 12 or so at Schuba’s on Saturday. Nobody showed on Sunday (shoulda figured) so I took off. Sorry if you showed and I wasn’t there. I think there’ll be plenty of folks at Hop Leaf tonight. It should be fun. You should come if you want to have a good time.

Here’s the site: http://uxup.org/chicago/

And here’s the TwtVite: http://twtvite.com/7xxmn3

ESPN Tourney Challenge Interface: Nice.

ESPN Tourney Homepage User Interface
Me, this morning: “Ahh. Finally someone has thought about how this kind of thing should work.”

I rather like the main content module on the homepage of ESPN.com. It’s got a lot of flexibility for different kinds of content: video, photos, multiple selectable videos, and pages upon pages of big, pretty multi-media stuff. Feels like this is the way a publication should be designed for the web, at least in the sporting world.

And their featured content on the homepage today, highlighting their NCAA Tournament Challenge, is really quite nice. It’s got all the clicky, draggy-droppy, remember-me goodness that makes things really easy to use. It looks like this is all brought to you by jQuery.

If you peek into their code, by the way, they have a cute title for their top-level site navigation: “Empire Nav”. It’s maybe a little self-important, but it makes sense. I think I may start using that.

The Social Web and B2B Marketing

So… the following is a draft for a little page-or-so thing I’m writing in re: a position on the social web and its implications for B2B marketing. Warning! There are a few buzzwordy things in the below, and the voice is a lot more professional than I usually prefer. But from what I understand, you’re supposed to write for your audience. It is influenced, as usual, by all of my online friends. Thanks for helping me be smart.

Status Quo: Outbound Communication
B2B marketing typically consists of a combination of one-to-many broadcasting–via trade advertising, PR placements, etc.–followed by a sales process that may or may not be enabled by the marketing department.

This perspective has been translated to the web, where one-to-many broadcasting persists as the norm. Companies attempt to amass followers, fans and opt-ins to create meaningful audience sizes for marketing impact.

With the socialization of media, the traditional outlook toward interactive marketing loses its impact.

New Paradigm: Inclusive B2B Communications
A new era of Inclusive Communications is here. Conspicuous by its absence in the previous sentence is the word “Marketing”: while web users are generally accepting of brands interacting with them online, they are not willing to be obviously “marketed to” in social spaces. Two guidelines should be considered for any brand hoping to effectively navigate the social web:

Align with existing activities of your core audience. Today, almost any company’s most profitable customers are likely working online; they are getting things done, networking, and completing tasks that are core to their job function via the internet. We recommend that B2B brands consistently offer to help their customers do those core activities better. This will result in the development of an extraordinarily valued asset in the networked economy: vocal, connected “fans” of an organization.

Recognize the principle of Equal Online Influence: all web users are equal. While financial resources may differ, and established brand names carry their equity to the online space, three smart people in a garage are still able to create more compelling online experiences than large corporations. [Youtube vs. Bud TV] With this understanding, the imperative to help, share and enable becomes ever more important.

To-Do List
Commit to helping people reach the goals they’ve set for their day, week, month, career.
In addition to understanding that brands play on the same level as individuals, B2B brands must also recognize that their customers are human and have aspirations. Perhaps the most effective way to design a social web experience is to help people achieve the unachievable. [Comcast, Service]

Collaborate with with your customers. No, really.
Smaller, less established companies can quickly achieve significant online success by devoting a portion of their employees’ most valued resource–time–to social efforts. For a larger corporation, social efforts may require structure changes of commensurate scale. Our recommendation for larger B2B operations is to offer to

  1. Help your existing customers work with you more smoothly or
  2. Help your best customers do something that was previously undoable or just plain difficult

Enable the existing business activities of your core audience.
Identify crucial business activities that may currently be a pain point for your best customers, and develop tools that help eliminate or mitigate that pain. These tools may not directly align with a company’s business model, but they will supplement the core business by improving the customer experience and developing advocates.

On Super-Users and Self-Selecting Networks

Two decks that you probably ought to read.

The first is from Bud Caddell. It’s about a better perspective for businesses to take in their approach to goal-setting for the web. Key takeaway: “Quit buying eyeballs, start earning whole fans. Viewers come and go, but fans fight for your survival.” And I love the point about being a big, generous friend to people online. Use your money to build cool things for people, and they’ll love you for it. So, do that.

The second is from Mike Arauz. I’ve used the concept of “Desire Paths” for some time in presentations when talking about how people get to a site, and how you can impact that path with the marketing things you do on the web. But ultimately, people take the path they want to take, and organize around the ideas, motivators, experiences, etc. that they are most passionate about. Key takeaway: “If a brand hopes to earn people’s attention, it has to connect with an existing desire path.”

Cool Thing 1: Self-Selecting Networks
The interesting thing here, for me, is something that I hope to finally finish writing about at some point, that communities will organize around these desires, and not around the tech leaders; Facebook, Myspace, etc. (the superpowers in this bipolar social networking world) will disappear in favor of open-source solutions that allow people to create their own communities. I know this is already happening with Ning, but I don’t think Ning is the answer yet. Something better will come.

Cool Thing 2: Super-Users Speaking Up
Clay Shirky once talked about the design of social software requiring the creation of a class of higher-level users that help govern the system; without these super-users that help determine the future of the software, any social network will fall. These super-users care so much about the quality of the system that they’ll spend a disproportionate amount of time tending to the site and ensuring that everything stays on the up-and-up. Wikipedia is probably the best, most relevant example of super-users at work. Without them, Wikipedia would have drowned under the weight of trolls some time ago. Mike and Bud are both super-users of the internet. And they work in marketing. So they’ve got the twin masters of ensuring that clients make money and that the web doesn’t get crappy for the rest of us. If you’re building something new, some new way that the web can get used, or some new way that a brand is going to interact with people online, talk to the super-users. They’ll steer you right. So read these decks, and be learned.

Apple’s Display Ads: Cooler? Yes. Better? No.


New Ad Spaces from Clay Parker Jones on Vimeo.

I saw these ads yesterday on Slate and ESPN.

I noticed some things that are worth noting.

  • These look to be executed by PointRoll, who likely helped Apple’s web peeps make the ads mess with the stuff in the browser.
  • Note that the dropdown menus that are being “manipulated” by the ad are still available when the ad is running. There’s a slight delay, but at least the ads don’t absolutely prevent you from using the site as you usually do.
  • After the first run of the iPod Touch ad, I made an attempt to go check out the landing page. No dice. Not sure what happened there, but I hope for everyone’s job security that this was isolated to my computer.
  • The banners are somewhere around 200ish pixels high and 900ish pixels wide. That’s somewhere between 180,000 and 225,000 pixels of creative breathing room.

You might expect that I have some thoughts on these. Here they are.

  • Just like most things Apple touches lately, these are exceptionally executed. The production quality is stellar, and while my burdened MacBook had a few troubles recording the video and playing the Flash movie at the same time, they ran quite quickly after the page loaded. And if you don’t turn the sound on, they still work just fine from a marketing perspective.
  • They’re full of fun things to look at. I don’t need to note them all for you, but I particularly like the extensions outside the banner in the Slate.com ad for the 17″ MacBook Pro. They’re modest, and they’re clever.
  • Apple seems to be leading all of us when it comes to creating display ads that actually engage. Unfortunately, I feel like a lot of the engagement is due to the fact that I know it’s Apple, and since I love Apple, I want to see whatever they’ve done.
  • Unfortunately, I don’t think many other brands can claim that advantage. If you look at most of the other examples of this (for instance, the Ford F-150 takeover when the new ESPN.com launched), they’re roundly hated by people who like the internet.
  • Apparently there’s a movement afoot to standardize this ad size across the internet. I’m more than a little concerned that publishers are reacting to the economic downturn by selling every available pixel onscreen, at the cost of making the content ever harder to get at.
  • It’s definitely cool to play with the navigation elements–seems like magic to most users–but as with the Yahoo! iPod ad below, I don’t think it works. I’m not going to ESPN.com to be entertained by Apple’s web wizardry, I’m going there to get some sports info. If they’re going to keep this up, I’ll start going elsewhere. And when people start going where the ads aren’t, everyone’s revenue suffers.

Compare the above with the below, please.

Again, while this is absolutely a nifty trick, if I’m going to Yahoo! Games, I’m there to engage with a game, rather than sit back and watch something cool onscreen. The ad for the Wario Land – Shake It on YouTube makes a lot more sense to me, mostly because it’s in the perfect context: when people are cruising YouTube, they’re looking to be passively entertained. For me, Nintendo has used the medium appropriately, whereas the Apple stuff feels like old-world philosophies applied to a new space. Certainly, the larger stage affords Apple the opportunity to be much more engaging, but it’s still just interruptive advertising, shouting into a crowded room.

Cooler? Yes.

Better? No.

Lakers/Blazers, Contusions and Durability

Last night, the Lakers lost big to the Blazers. The Blazers are a fun team to watch–a talented, young group of guys coached into a really watchable brand of ball–and got up big in the first half. They continued their dominance in the third quarter against a positively Van Gundian defensive effort from the Lake-show. It was getting nasty, and with 3 seconds left in the third, Slam Dunk competitor Rudy Fernandez had a wide-open dunk that would have been quite a punctuation mark on the end of the quarter. Trevor Ariza (LA kid, 6-8 swingman and attendee of UCLA) went for and got the block on the play, but caught Fernandez’ arm and brought him down hard, if unintentionally.

Fernandez had to be taken off the court in a neck brace and a stretcher. ‘Twas a scary moment.

As a basketball aficionado and weekend warrior I am compelled to comment on these events:

  1. First off, I’m glad Fernandez is OK. Any time you fall, from any height, at any speed, nasty things can happen.
  2. But nice job, Ariza. No easy baskets, especially if you’re down 30 and some dude’s trying to show off.
  3. And Fernandez: maybe just go for a layup next time? If you’re up 30, there’s no need to show off with a dunk. Especially one that’s going to be contested. It’s just a bad idea.
  4. If you get wheeled off the court, you can’t have your “injury” listed as a contusion the next day. They don’t make athletes the way they used to. It should be a rule. At least have the trainers list it as something more serious so we don’t question your pain tolerance. I personally know a 60-year-old guy that has fused vertebrae, had open-heart surgery and wears every kind of brace known to man, and he still hoops it up every weekend. Get it together, Rudy.
  5. NBA players: give it a rest with the body armor and pads, especially if more people are going to get carted off for a bruise. After all, a guy from the X-Games fell from 45 feet (his shoes came off!) and walked away. He had no idea where he was, but he walked away. Learn from it.

Richness and Remixing – Comcast “Dream Big”

Two points.

One: There’s a lot to like here. And today, you need a lot to like to be even liked a little.

When you get down to it, with the shifting ways that people consume information, successful ads are really just successful bits of incredibly interesting film. The Comcast work here does focus on the features and benefits of a product, but it does so with such richness that you kinda want to watch them over and over. It’s what makes “Trucks” and “Gorilla” and even the LeBron Pool ad so nice to watch that you’re excited when they come on as a break from your programming. Not that I ever saw “Trucks” and “Gorilla” in the shows I watch, but I sure would have been thrilled if I did. There are so many things out there that are diverting my attention; if you’re a brand and you want a slice of that pie, give me something filled with beautiful details that I can keep noticing every time I watch.

Here are the :30s from the campaign.

Two: When in doubt, re-mix.

They say that creativity is the ability to bring together disparate sources of information/inspiration and create something new from those parts. Just like chefs all use the same/similar tools and basic raw materials, and all musicians use the same set of notes, we work from a palette of what we experience. And what better colors to paint with than those you know to be popular with people? These ads are clearly a mix of the The Sims and Juno, as mentioned in the post I grabbed these videos from, but the important thing is that both are already popular icons of our culture.

Juno is a natural. And more people can sing along to tunes that are already a bit out of, well, tune.

And the Sims thing…starting with Will Wright’s first version of SimCity in 1989, it’s a franchise that’s now over 20 years old. The remixes of that look are everywhere. As a side note, I highly recommend opening all of those links. Very cool stuff.

That’s all. Have a good week.

Browser Chrome for Sketching, Visio

exitcreative Browser Chrome

I like the internet. You could say we’re friends. Best buds, really. And good friends do nice things for each other. That’s why I like making cool things for the internet.

Here’s the process I follow:

1. Design the framework for an idea
2. Hand that framework to smart creative and development people, watch them make the idea better
3. Work together to turn the idea into a cool thing for the internet

That’s about it.

A big part of my first step is drawing things in browser chrome, and transferring those to Visio for prototyping. I wasn’t really thrilled about the browser chrome options out there, most of which I saw on Swiss-Miss, so I made my own today.

I am going to use these to make cool things for the internet, and I hope you do too. The PDF has three gridlines on it to facilitate drawing things to scale. They’re positioned approximately 960 pixels apart, and the center one is pretty much in the middle of the viewport.

Download it here:

PDF: http://clayparkerjones.com/transfer/exitcreative-browser-chrome.pdf
Visio: http://clayparkerjones.com/transfer/exitcreative-browser-chrome.vsd

Narrative Suspense and Your Boring Site

Yesterday I was reading a profile in the New Yorker about Ian McEwan. He’s the author of Atonement, among other works, and one of the key features of the profile was his discussion of narrative suspense and how to create it.

Narrative suspense is the thing that makes you turn pages, and while it may be gimmicky—see Brown, Dan—it does work. In some ways, it’s the most effective way to create an interesting story. And (most) people don’t dig on boring stories.

“McEwan said that one of his goals was to ‘incite a naked hunger in readers.’ He discussed is technique reluctantly, as if he were a chemist guarding a newly filed patent. ‘Narrative tension is primarily about withholding information.’ McEwan is a connoisseur of dread, performing the literary equivalent of turning on the tub faucet and leaving the room; the flood is foreseeable, but it still shocks when the water rushes over the edge…at moments of peak intensity, McEwan slows time down—a form of torture that readers enjoy despite themselves.”

If authors can use narrative suspense to make pages turn, we can use it to get people to do things on the web.

Now, I know it’s a bit salesy to think about “getting people to do things”, but it can’t always be sunshine and roses. We’re in the business of persuasion, and most people that see a site aren’t persuaded to do anything. And they leave in search of something cooler.

So when you’re thinking about a form, a series of forms or a goal funnel (anything that someone has to complete to get a result), instead of scheming out a process that someone “must complete”, build a narrative.

Now, I’m not sure about withholding important information, but surprise people with little gifts along the way that help complete the story.

Another gem from the profile of McEwan:

“On our walk, McEwan twice cited Henry James’s dictum that the only obligation of a novel ‘is that it be interesting.’ Later, McEwan declared that he finds ‘most novels incredibly boring. It’s amazing how the form endures. Not being boring is quite a challenge.’”

Hm. I feel like I find myself saying that a lot. Your first job in this industry, no matter what, is to make things that are interesting. Nothing groundbreaking, I know, but perhaps a little reminder to all of us in the web world, where we tend to get caught up in a lot of documentation and process.

Dan Zalewski, “The Background Hum” New Yorker, February 23, 2009, p. 48